White Rider

(image)

Some riders, who first gain the ability to ride and use bow at the same time, are little bit bored with using their archery skills and wish to try something new. With enough practice, they can become master swordsmen.

Tactical information: Alternative horse rider, better in melee fighting and can also survive more hits.

(portrait)

Information

Advances from: Scout II
Advances to:
Cost: 48
HP: 60
Moves: 8
XP: 150
Level: 3
Alignment: neutral
Id: White Rider
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade11 × 3(melee attack) melee
(image)sword(impact attack) impact7 × 4(melee attack) melee
(image)bow(pierce attack) pierce6 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 04:01:47 2024.