Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Dune Explorer
Cost: 15
HP: 32
Moves: 6
XP: 44
Level: 1
Alineació: liminal
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)astral
melé
5 × 3
talla
(image)composite bow
distància
6 × 3
perfora

Resistències

(icon) talla10% (icon) perfora10%
(icon) impactar-10% (icon) foc0%
(icon) fret0% (icon) arcà20%

Terrain

TerrainMovement CostDefense
(icon) Aigües someres320%
(icon) Aldea160%
(icon) Arena150%
(icon) Bosc240%
(icon) Castell160%
(icon) Coastal Reef230%
(icon) Cova240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus240%
(icon) Montanyes260%
(icon) Pantà230%
(icon) Tossals260%
(icon) Unwalkable0%
Last updated on Wed Mar 20 02:41:21 2024.