صحراوي جوّال

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, صحراوي مستكشف
Cost: 15
HP: 32
Moves: 6
XP: 44
Level: 1
Alignment: liminal
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)فأس
إلتحام
5 × 3
قاطع
(image)القوس المركب
عن بعد
6 × 3
مخترق

المقاومة

(icon) قاطع10% (icon) مخترق10%
(icon) صادم-10% (icon) ناري0%
(icon) بارد0% (icon) سحري20%

Terrain

TerrainMovement CostDefense
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus240%
(icon) Unwalkable0%
(icon) تلال260%
(icon) جبال260%
(icon) رمال150%
(icon) غابة240%
(icon) قرية160%
(icon) قصر160%
(icon) كهف240%
(icon) مستنقع230%
(icon) مياه ضحلة320%
Last updated on Wed Mar 20 02:39:01 2024.