Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Duna Esploristo
Cost: 15
HP: 32
Moves: 6
XP: 44
Level: 1
Aparteneco:liminal
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)hakilo
de proksime
5 × 3
klingo
(image)composite bow
distance
6 × 3
piko

Rezisto

(icon) klingo10% (icon) piko10%
(icon) frapo-10% (icon) fajro0%
(icon) frosto0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Arbaro240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus240%
(icon) Kastelo160%
(icon) Kaverno240%
(icon) Malprofunda akvo320%
(icon) Marĉo230%
(icon) Montetoj260%
(icon) Montoj260%
(icon) Sablo150%
(icon) Unwalkable0%
(icon) Vilaĝo160%
Last updated on Wed Mar 20 02:39:42 2024.