Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Dune Explorer
Cost: 15
HP: 32
Moves: 6
XP: 44
Level: 1
Golongan: liminal
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)kapak
serangan jarak dekat
5 × 3
senjata tajam
(image)busur panah gabungan
serangan jarak jauh
6 × 3
tusukan

Daya Tahan

(icon) senjata tajam10% (icon) tusukan10%
(icon) peremuk-10% (icon) api0%
(icon) dingin0% (icon) misterius20%

Terrain

TerrainMovement CostDefense
(icon) Beku320%
(icon) Bukit260%
(icon) Datar140%
(icon) Desa160%
(icon) Fake Shroud0%
(icon) Fungus240%
(icon) Gua240%
(icon) Gunung260%
(icon) Hutan240%
(icon) Istana160%
(icon) Pantai Berbatu Karang230%
(icon) Pasir150%
(icon) Perairan Dalam0%
(icon) Perairan Dangkal320%
(icon) Rawa230%
(icon) Tak Terlewati0%
Last updated on Wed Mar 20 02:40:26 2024.