Vadío das dunas

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Batedor das dunas
Cost: 15
HP: 32
Moves: 6
XP: 44
Nivel: 1
Aliñación: crepuscular
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)machado
corpo a corpo
5 × 3
folla
(image)arco composto
a distancia
6 × 3
perforación

Resistencias

(icon) folla10% (icon) perforación10%
(icon) impacto-10% (icon) lume0%
(icon) frío0% (icon) arcano20%

Terrain

TerrainMovement CostDefense
(icon) Area150%
(icon) Arrecife costeiro230%
(icon) Auga pouco profunda320%
(icon) Auga profunda0%
(icon) Bosque240%
(icon) Braña230%
(icon) Castelo160%
(icon) Chaira140%
(icon) Cogomelos240%
(icon) Conxelado320%
(icon) Cova240%
(icon) Intransitábel0%
(icon) Manto falso do descoñecido0%
(icon) Montañas260%
(icon) Outeiros260%
(icon) Vila160%
Last updated on Wed Mar 20 02:40:13 2024.