Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Kopų tyrinėtojas
Cost: 15
HP: 32
Moves: 6
XP: 44
Lygis: 1
Prigimtis: prieblandos
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)kirvis
peštynės
5 × 3
kirtimas
(image)composite bow
šaudymas
6 × 3
dūris

Atsparumai

(icon) kirtimas10% (icon) dūris10%
(icon) smūgis-10% (icon) ugnis0%
(icon) šaltis0% (icon) paslaptinga20%

Terrain

TerrainMovement CostDefense
(icon) Gilus vanduo0%
(icon) Grybai240%
(icon) Kaimas160%
(icon) Kalnai260%
(icon) Kalvos260%
(icon) Miškas240%
(icon) Netikra uždanga0%
(icon) Nevaikštoma0%
(icon) Pakrantės uolynai230%
(icon) Pelkė230%
(icon) Pilis160%
(icon) Plokščia140%
(icon) Seklus vanduo320%
(icon) Smėlis150%
(icon) Urvas240%
(icon) Užšalusi320%
Last updated on Wed Mar 20 02:40:47 2024.