Marashy Sorcerer / Marashy Dark Sorceress

(image) (image)



Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 
 

Information

Advances from: Marashy Adept
Advances to: Marashy Enchanter
Cost: 39
HP: 47
Moves: 5
XP: 98
Level: 2
Alignment: chaotic
Id: VRMa Sorcerer
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 3
blade
(image)chill wave
ranged
14 × 2
cold
magical
(image)arcane wave
ranged
11 × 2
arcane
magical

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:22 2018.