Chevalier Healer

(image)

Through many years of experience Quacks learn the effects of different types of plants. With this knowledge they can actually cure the patients. Healers are not afraid to use their healing knowledge on themselve or to poison enemies and not paying customers.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can call upon bannishing magic, which has always 50% to hit. This unit is capable of healing those around it, and curing them of poison. The medical knowledge allows this unit to rid itsself of poison.

 

Information

Advances from: Chevalier Quack
Advances to: Chevalier Doctor
Cost: 37
HP: 36
Moves: 5
XP: 127
Level: 2
Alignment: neutral
Id: VRCe Healer
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
7 × 2
impact
(image)poison
ranged
4 × 5
impact
poison
(image)dispel
ranged
3 × 5
arcane
dispel

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:27 2018.