Luz Sentinel

(image)

Sentinels act as guardians for high ranking Priests.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Luz Keeper
Advances to:
Cost: 40
HP: 65
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: VRHL Sentinel
Abilities: shielddefense

Attacks (damage × count)

(image)pike
melee
14 × 3
pierce
first strike

Resistances

(icon) blade0% (icon) pierce30%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:41 2018.