Runemage

(image)

It takes a long time of study to master runemagic, but with this power dwarvish mages can fight on equal footing with sorcerers of other races. Runemages are often lighter equipped as other dwarves, but their robes give a good protection against the elements, especially fire, and they wear chainmail underneath as protection against physical attacks.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Runeadept
Advances to: Elementarist
Cost: 44
HP: 44
Moves: 4
XP: 115
Level: 2
Alignment: neutral
Id: VRDw Runemage
Abilities:

Attacks (damage × count)

(image)staff
melee
7 × 2
impact
(image)rune of fire
ranged
8 × 4
fire
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:57:37 2018.