Darkelf Assassin

(image)

The darkelven thief guild trains the most capable assassins in the world. They can move silently through the night and easily slip through enemy ranks. Their crossbows are equipped with poisioned dart to kill even the toughest target. Additionally they have learned how to kill someone with a single strike, though this is difficult to execute and only possible when the victim is distracted.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to hide at night, leaving no trace of its presence. The Deathstrike allows this unit to deal a lot of damage in one hit, but only at night, or when the enemy is distracted.

 

Information

Advances from: Nightshadow
Advances to: Master Assassin
Cost: 46
HP: 48
Moves: 6
XP: 163
Level: 3
Alignment: chaotic
Id: VRDE Assassin
Abilities: sneaking, skirmisher

Attacks (damage × count)

(image)dagger
melee
7 × 3
blade
backstab
(image)deathstrike
melee
16 × 1
pierce
deathstrike
(image)crossbow
ranged
7 × 3
pierce
poison

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand230%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:57:25 2018.