Seraph

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

Seraph have been influenced by arcane magic for many decades. This resulted in higher affinity to magic and some mutations in their body. Most Seraphs emit a holy aura, which boosts the morale of lawful allies.

 

Information

Advances from: Archangel
Advances to:
Cost: 80
HP: 70
Moves: 7
XP: 200
Level: 4
Alignment: lawful
Id: AE_rhy_lz_Seraph
Abilities: seraphaura

Attacks (damage × count)

(image)sword
melee
20 × 2
blade
lesser marksman
(image)sword
melee
11 × 5
fire
(image)lightbeam
ranged
14 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire-10%
(icon) cold10% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 04:09:54 2024.