Black Mage


This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Mages who go deep into the depths of both dark and nature magic are labeled black mages, and hunted by the mage guild itself because of the threat they hold to society.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.



Advances from: Isolated Mage
Advances to:
Cost: 60
HP: 61
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_mercenaries_Black_Mage

Attacks (damage × count)

(image)staff(impact attack) impact8 × 3(melee attack) melee
(image)darkaura(cold attack) cold10 × 2(melee attack) melee(magical, drains)
(image)missile(fire attack) fire12 × 4(ranged attack) ranged(magical)
(image)chill wave(cold attack) cold20 × 2(ranged attack) ranged(magical)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire60%
(icon) cold60% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat May 18 01:06:27 2019.