This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.



Advances from: Hunter
Advances to:
Cost: 22
HP: 40
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: AE_feu_khaganate_Striker
Abilities: skirmisher

Attacks (damage × count)

(image)knife(blade attack) blade4 × 4(melee attack) melee(backstab)
(image)harpoon(pierce attack) pierce6 × 2(ranged attack) ranged(backstab, slows)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains350%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Sat May 18 01:11:37 2019.