Orcish Hunter

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

_The Hunters have an ability to stay at least one step ahead of the scouts and explorers, for whatever the target may be. They are also often employed to complement patrols of the more powerful orcish banners.

 

Information

Advances from: Orcish Slinger
Advances to: Orcish Stalker
Cost: 40
HP: 48
Moves: 7
XP: 80
Level: 2
Alignment: chaotic
Id: AE_arc_orcs_Orcish_Hunter
Abilities: ambush

Attacks (damage × count)

(image)fist
melee
7 × 2
impact
(image)sling
ranged
8 × 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold50% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Sat Jun 22 01:12:01 2019.