Acolyte

(image)

This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Celestials who lose their vestigial wings in adolescence are not allowed to fight in the military. As a result, they must undertake other endeavors. The practice of magic is one of such endeavors. Originally used to create the everglowing lights in Celestial towns using Holy energy, some Wizards have harnessed magical powers for more militaristic purposes in order to join their bretheren in battle. The Celestial Heralds have allowed them this honor.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Great Wizard, Mystic
Cost: 20
HP: 31
Moves: 5
XP: 58
Level: 1
Alignment: lawful
Id: AE_myh_Wizard
Abilities:

Attacks (damage × count)

(image)staff
melee
3 × 2
impact
(image)flare
ranged
5 × 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 13 01:31:32 2019.