Vine Tiger


This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

The vine beasts grow in size as they live, and the larger forms are called tigers after a beast that they resemble.

Special Notes: Whenever this unit is in a forested area, it will regenerate 5 HP per turn. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.



Advances from: Vine Beast
Advances to: Vine Monster
Cost: 30
HP: 51
Moves: 6
XP: 88
Level: 2
Alignment: lawful
Id: AE_myh_Vine_Tiger
Abilities: resurgence, ambush

Attacks (damage × count)

6 × 5
5 × 4


(icon) blade0% (icon) pierce30%
(icon) impact0% (icon) fire-20%
(icon) cold10% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Feb 24 03:30:13 2021.