Medusa

(image)

This unit is from the Yokai faction. Its coding and art were done by Melon.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)

Information

Advances from: Lamia
Advances to: Medusa Witch
Cost: 24
HP: 36
Moves: 5
XP: 80
Level: 2
Alignment: chaotic
Id: AE_agl_yokai_Medusa
Abilities: ambush, skirmisher

Attacks (damage × count)

(image)bite
melee
3 × 2
pierce
first strike
poison
(image)petrify
ranged
20 × 1
cold
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen330%
(icon) Fungus270%
(icon) Hills240%
(icon) Mountains30%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp160%
(icon) Unwalkable50%
(icon) Village160%
Last updated on Sat Apr 20 01:33:16 2019.