This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Among the mercenaries, there are many classes of jobs and ways to complete them. The original mercenaries were merely strong fighters built to fight on whichever side payed the best. These mercs pride themselves in their proficiency with weapons and fight on high standards, and with few rules. The only rule they do follow: Rule #1 Get the kill.



Advances from: Rookie
Advances to: Hessian, Mankiller
Cost: 16
HP: 35
Moves: 5
XP: 40
Level: 1
Alignment: neutral
Id: AE_mrc_mercenaries_Mercenary

Attacks (damage × count)

(image)sword(blade attack) blade5 × 4(melee attack) melee
(image)spear(pierce attack) pierce6 × 3(melee attack) melee


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef330%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat May 18 01:14:31 2019.