Wonderful Jinn

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Wonderful jinns are sages in the summoners’ society, spreading their wisdom to any ear willing to listen. Their unequalled imagination and intellect of the world is evident through their vast multitude of elemental and arcane spells. Jinns of such high caliber have taught themselves how to perform offensive summonings, an attainment that earns them prominent respect among their human peers. Wonderful jinns have long since been independent, servants to their masters no longer. It is a mystery as to whether or not they have sated their immeasurable thirst, for they still follow the orders of their superiors and have not yet retired into the shadows of the world.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Great Jinn
Advances to: Mystical Jinn
Cost: 62
HP: 55
Moves: 6
XP: 210
Level: 3
Alignment: neutral
Id: AE_mag_Wonderful_Jinn
Abilities: regenerates +4

Attacks (damage × count)

(image)magical scimitar(blade attack) blade15 × 1(melee attack) melee(magical)
(image)magic(fire attack) fire8 × 4(ranged attack) ranged(magical, drains)
(image)magic(cold attack) cold8 × 4(ranged attack) ranged(magical, drains)
(image)magic(arcane attack) arcane8 × 4(ranged attack) ranged(magical, drains)
(image)ultra circle(secret attack) secret16 × 1(ranged attack) ranged(precision, anti-shield, slows, unupgradable 1)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat May 18 01:07:43 2019.