Demoness Spelldancer


This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

It is very rare for this demon species at large to dabble in the intricacies of the various types of magic, having adapted their body structure over time for feats of physical strength, much in the same vein as their distant cousins, the Valdemons. The endless wars waged in their homeworld during the Era of Strife have also contributed to a general scarcity of knowledge and those capable of spreading it.

In spite—or perhaps because—of this, the few individuals who attain control of those otherworldly powers not naturally available to them are respected by their people as the great spell-masters they strive to be.#textdomain wesnoth-help



Advances from: Demon Zephyr
Advances to:
Cost: 48
HP: 53
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: AE_chs_chaos_empire_Demon_Spelldancer
Abilities: cures, heals +8, skirmisher

Attacks (damage × count)

(image)blazing grasp
8 × 3
(image)shadow wave
12 × 3


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Thu Dec 5 01:18:35 2019.