Dark General

(image)

No decription available

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Dark Commander
Advances to: Master of War
Cost: 56
HP: 58
Moves: 5
XP: 180
Level: 3
Alignment: chaotic
Id: PR_General
Abilities: leadership

Attacks (damage × count)

(image)spear
melee
11 × 3
blade
(image)fireball
ranged
8 × 3
fire
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:55:30 2018.