Flesh Hound


A hound that becomes a host for a lesser daemon turns into a flesh hound. The unnatural fusion gives them a strange half dog, half human. With a daemons cunning and a dog's senses, these muscled berserkers follow the stench of blood.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit regenerates, which allows it to heal as though always stationed in a village.



Advances from: Hound
Advances to:
Cost: 40
HP: 48
Moves: 6
XP: 150
Level: 2
Alignment: chaotic
Id: PR Chaos Flesh Hound
Abilities: regenerates

Attacks (damage × count)

12 × 2


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef0%
(icon) Deep Water20%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp330%
(icon) Unwalkable50%
(icon) Village140%
Last updated on Fri Apr 20 12:55:32 2018.