Desert Hunter

(image) (image)

Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from:
Advances to: Desert Sentinel
Cost: 20
HP: 30
Moves: 6
XP: 42
Level: 1
Alignment: lawful
Id: PR_Desert Hunter
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 4
blade
(image)bolas
ranged
4 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:55:29 2018.