Headhunter

(image)

Given their souls to daemons, these lifeless scouts appear in the places, that will be infested with the daemonic plague. They are the ones to spread fear and message of daemonic invasions.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from:
Advances to: Marauder
Cost: 18
HP: 26
Moves: 7
XP: 40
Level: 1
Alignment: chaotic
Id: PR Chaos Headhunter
Abilities: skirmisher

Attacks (damage × count)

(image)club
melee
5 × 2
impact
(image)spear
ranged
6 × 3
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:55:28 2018.