Evil Crab

(image)

The corruption of chaos is a subtle and slow process. Even animals as harmless as crabs can be unwittingly twisted and warped far beyond their ordinary nature. Evil crab's are one all too unfortunate result of this process, as the merfolk and naga can attest to.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from:
Advances to: Hell Crab
Cost: 16
HP: 40
Moves: 10
XP: 42
Level: 1
Alignment: chaotic
Id: PR Lesser Crab
Abilities: submerge

Attacks (damage × count)

(image)pincers
melee
9 × 2
blade
(image)evil eye
ranged
3 × 3
cold

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact0% (icon) fire10%
(icon) cold-10% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle330%
(icon) Cave430%
(icon) Coastal Reef0%
(icon) Deep Water240%
(icon) Flat320%
(icon) Forest430%
(icon) Frozen510%
(icon) Fungus430%
(icon) Hills520%
(icon) Mountains20%
(icon) Sand340%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable10%
(icon) Village330%
Last updated on Fri Apr 20 12:55:29 2018.