Naiad Hoplite

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Experienced Naiad fighters prefer heavier armaments and habitually keep their tridents pointed towards their opponents at all times. It makes their strikes slower but more devastating and hoplites themselves harder to hit and take down. Increased ability to avoid incoming strikes is also transferred to mystical and ranged attacks, puzzling both martial and arcane masters of other races.

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Information

Advances from: Naiad Swayer
Advances to: Naiad Hoplite Legend, Naiad Praetorian, Naiad Seidon
Cost: 35
HP: 56
Moves: 10
XP: 85
Level: 2
Alignment: lawful
Id: Naiad Hoplite 2
Abilities: lurks(reef)

Attacks (damage × count)

(image)trident(pierce attack) pierce17 × 2(melee attack) melee(quelling, parrying)
(image)frigid prong(cold attack) cold10 × 2(melee attack) melee(mystical, parrying, roundabout)
(image)cold snap(cold attack) cold10 × 1(ranged attack) ranged(mystical, parrying)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle260%
(icon) Cave330%
(icon) Coastal Reef260%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat340%
(icon) Forest450%
(icon) Frozen240%
(icon) Fungus420%
(icon) Hills440%
(icon) Mountains550%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:33:47 2024.