Naiad Undine

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Mystical ability to imbue water with a power to treat wounds in addition to cleansing them is hard to aspire to and can do only so much. Its practitioners try to convince their peers to avoid unnecessary danger and wear more protective gear. Harness of seashells tied together with seaweed is among the most efficient protective suits devised by Naiad craftsmen and it is worn by healers of this race in an attempt to popularize it. Another way to receive fewer wounds in combat is to shock or otherwise incapacitate the opponent - although many ways to do it are reserved to wielders of mystical powers.

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Information

Advances from: Naiad Waver
Advances to: Naiad Undine Legend, Naiad Nereid
Cost: 42
HP: 56
Moves: 10
XP: 95
Level: 2
Alignment: lawful
Id: Naiad Undine 2
Abilities: cleanses, heals(half), lurks(reef)

Attacks (damage × count)

(image)staff(impact attack) impact9 × 2(melee attack) melee(shocking)
(image)water spray(impact attack) impact11 × 2(ranged attack) ranged(mystical)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle260%
(icon) Cave330%
(icon) Coastal Reef260%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat340%
(icon) Forest450%
(icon) Frozen240%
(icon) Fungus420%
(icon) Hills440%
(icon) Mountains550%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:33:47 2024.