Thanat Cormorant

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Diseased bloat directed by Thanat's innate arcane force can grow a relatively orderly mass of extra flesh on a dead body. Skilled flesh sculptor can rearrange existing muscle and convert otherwise useless internals into additional muscle turning the corpse into a hulking brute of extreme toughness. Even some vermin are succeptible to assimilation and conversion into extra muscle. Remaining vermin are afflicted to carry some of the cadaver's diseases over to their victims.

Note: this unit is ''lifeless'' (has fixed trait named ''lifeless'') - it cannot be poisoned

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Information

Advances from: Thanat Ghoul
Advances to:
Cost: 71
HP: 79
Moves: 4
XP: 140
Level: 3
Alignment: chaotic
Id: Thanat Cormorant 3
Abilities: lurks(depth)

Attacks (damage × count)

(image)claws(blade attack) blade18 × 2(melee attack) melee(poisons)
(image)plague swarm(blade attack) blade10 × 2(ranged attack) ranged(poisons, swarming, dwindling)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire20%
(icon) cold40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water410%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:17:14 2024.