Thanat Theurg

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Realizing one's goal in life is notoriously hard for most intelligent beings. Even more so for those who are defined by their goal. Goals of Thanats often involve preservation of some kind. In case of Theurgs object of preservation is arcane knowledge. It is not clear whether they strive to prevent their knowledge from being lost or from becoming widespread.

Note: this unit is ''lifeless'' (has fixed trait named ''lifeless'') - it cannot be poisoned

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Information

Advances from: Thanat Lich
Advances to:
Cost: 93
HP: 61
Moves: 5
XP: 155
Level: 3
Alignment: chaotic
Id: Thanat Theurg 3
Abilities: lurks(depth)

Attacks (damage × count)

(image)staff(impact attack) impact9 × 2(melee attack) melee
(image)chilling touch(cold attack) cold14 × 1(melee attack) melee(mystical, warding, covering)
(image)chilling stream(cold attack) cold18 × 2(ranged attack) ranged(mystical, warding, covering)
(image)warp ripple(arcane attack) arcane8 × 4(ranged attack) ranged(mystical, roundabout)

Resistances

(icon) blade20% (icon) pierce60%
(icon) impact-20% (icon) fire40%
(icon) cold40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water420%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 18 03:35:22 2024.