Water Salamander

(image)

edited by Edwylm

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Blue Salamander
Advances to:
Cost: 52
HP: 56
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: OE_Water_Salamander
Abilities: swamp ambush, water ambush

Attacks (damage × count)

(image)wrist blade
melee
9 × 3
blade
backstab
(image)chakram
ranged
10 × 3
blade
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef170%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains350%
(icon) Sand240%
(icon) Shallow Water170%
(icon) Swamp170%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:43:13 2024.