Chevalier

(image)

Some Infantrymen may follow a divine path towards the light and become Knights of a holy order. These Knights are given a blessed sword to dispel foes who deny the Light.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Infantryman
Advances to: Champion
Cost: 27
HP: 52
Moves: 5
XP: 90
Level: 2
Alignment: lawful
Id: OE Chevalier
Abilities:

Attacks (damage × count)

(image)sword
melee
7 × 4
blade
(image)shield
melee
10 × 2
impact

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:58 2024.