Pikeman

(image)

Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay.
From mainline

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: Hardened Spearman
Advances to: Halberdier
Cost: 44
HP: 72
Moves: 5
XP: 105
Level: 3
Alignment: lawful
Id: OE Wesnoth Pikeman
Abilities:

Attacks (damage × count)

(image)pike
melee
15 × 3
pierce
first strike

Resistances

(icon) blade0% (icon) pierce40%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:43:01 2024.