Great Archer

(image)

Southern Archers know well they could not stand up to a trained solder in a melee, but they are quite sneaky enough to play to their strengths; they love to skulk under cover and shoot fire-arrows at their foes without ever letting them get near enough to retaliate. Call a southern archer a coward and his response will likely be an evil snigger and another volley of flaming missiles.

 

Information

Advances from: Goblin Archer
Advances to:
Cost: 24
HP: 36
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: OE Great Archer
Abilities:

Attacks (damage × count)

(image)dagger
melee
5 × 2
blade
(image)bow
ranged
7 × 4
fire

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:44 2024.