Stalker

(image)

Staying hidden safe in the shadows of the caves, the skilled Stalker is a deadly foe. An expert at traps and poisons, slowly but surely their prey always succumbs to death.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit has the knowledge and experience in dealing with monsters and animals by doing 15% more damage.

 

Information

Advances from: Hunter
Advances to: Shadow
Cost: 33
HP: 41
Moves: 6
XP: 78
Level: 2
Alignment: chaotic
Id: OE Dark Elf Stalker
Abilities: cave ambush

Attacks (damage × count)

(image)shortsword
melee
5 × 4
blade
(image)crossbow
ranged
6 × 4
pierce
poison
(image)net
ranged
5 × 3
impact
slows

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef0%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest260%
(icon) Frozen240%
(icon) Fungus170%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:39 2024.