Swamp Guard

(image)

From The Era of Strife

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Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Swamp Saurian
Advances to: Swamp Margrave
Cost: 30
HP: 47
Moves: 4
XP: 60
Level: 2
Alignment: chaotic
Id: OE Swamp Guard
Abilities: steadfast

Attacks (damage × count)

(image)spear
melee
15 × 2
pierce
(image)shield
melee
13 × 1
impact
slows

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact20% (icon) fire-30%
(icon) cold-30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen430%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:43:11 2024.