Elvish Great Arbiter

(image)

TODO.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: Elvish Halberdier
Advances to:
Cost: 50
HP: 70
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: OE Elvish Arbiter
Abilities:

Attacks (damage × count)

(image)halberd
melee
11 × 4
pierce
first strike
(image)halberd
melee
13 × 3
wedge

Resistances

(icon) blade15% (icon) pierce15%
(icon) impact15% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:35 2024.