Hunter

(image)

A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.

Special Notes: This unit has the knowledge and experience in dealing with animals by doing 15% more damage.

 

Information

Advances from: Axeman
Advances to: Woodsman
Cost: 42
HP: 48
Moves: 5
XP: 72
Level: 2
Alignment: chaotic
Id: OE Marauder Hunter
Abilities:

Attacks (damage × count)

(image)axe
melee
7 × 3
wedge
(image)bow
ranged
6 × 4
pierce

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen250%
(icon) Fungus330%
(icon) Hills160%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:42:50 2024.