Goblin King

(image)

Only strongest and most smart from goblins race can become king and lead goblins army.

(portrait)

Information

Advances from: Goblin Warbanner
Advances to:
Cost: 51
HP: 68
Moves: 6
XP: 150
Level: 4
Alignment: chaotic
Id: OE Goblin King
Abilities: goblin leader

Attacks (damage × count)

(image)spear
melee
11 × 4
pierce
(image)net
ranged
10 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:42:43 2024.