Valon Overseer Legend

(image)

Required XP: 165

Flail is preferred by mounted guards because it is hard to dodge or parry and can deliver heavy hits with less risk than that of a mounted charge with a lance. Earlier flails were prone to losing their heads because chains were not very durable. Before invention of methods for crafting sturdier chains, this issue was mitigated with an ingenious hook-like lock in weapon's handle. It allowed to quickly grab another chain with its hook and firmly hold it after that. Mounted flailers got into habit of carrying a couple of spare flail heads with chains - too encumbering for foot soldiers but well within carrying capacity of equine mounts. With some training and steady hand these metal balls with chains can also be thrown like heavy slingshots.

(portrait)

Information

Advances from: Valon Overseer Hero
Advances to:
Cost: 88
HP: 77
Moves: 9
XP: 165
Level: 3
Alignment: lawful
Id: Valon Overseer 3
Abilities:

Attacks (damage × count)

(image)flail
melee
16 × 2
impact
reckless
circular(single)
unreliable
(image)flail throw
ranged
12 × 1
impact
delayed
unreliable

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus430%
(icon) Hills240%
(icon) Mountains440%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:41:32 2024.