Saur Acerbate

(image)

Required XP: 145

Anatomy of Saur body includes only two hands and they are reluctant to use their bite as a weapon. This puts a natural limit on quantity of weapons that they can wield simultaneously. Heavier weapons may provide further increase in attack efficiency but they are bound to be slower. Some dual-wielders achieve enough coordination to utilize momentum of missing strike with one weapon for following strike with another one. This works especially well for throwing which requires well-coordinated full-body movements regardless of number of weapons used.

(portrait)

Information

Advances from: Saur Nettle
Advances to:
Cost: 70
HP: 58
Moves: 7
XP: 145
Level: 3
Alignment: lawful
Id: Saur Acerbate 3
Abilities: infiltrates, skirmisher

Attacks (damage × count)

(image)dagger
melee
9 × 3
pierce
circular(double)
(image)dagger throw
ranged
9 × 3
pierce
circular(double)

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:41:28 2024.