Wind Herder

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TODO...

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Information

Advances from: Magic Servant
Advances to: Zephyr
Cost: 20
HP: 36
Moves: 6
XP: 35
Level: 1
Alignment: neutral
Id: Wind Herder
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 2(melee attack) melee
(image)northern wind(cold attack) cold6 × 3(ranged attack) ranged(marksman)
(image)galeforce(impact attack) impact9 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave220%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus220%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Dec 4 03:23:56 2024.