Meridian Harpooner

(image)

On rare occasions, there are military threats which make themselves known from the water. Some Swimmers may be called up at these times to defend the League. This can allow them to earn a grudging respect from their peers. In exchange for their service, they are granted better equipment, advancement, and a measure of recognition within society.

 

Information

Advances from: Meridian Swimmer
Advances to:
Cost: 14
HP: 32
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: Meridian Harpooner
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade6 × 2(melee attack) melee
(image)harpoon(pierce attack) pierce4 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef160%
(icon) Deep Water130%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen320%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water150%
(icon) Swamp140%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Dec 4 03:23:56 2024.