Meridian Infernus

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Larger than the Incendius, these vicious devices must be mounted on larger and shorter-tempered Gorers. However, they are correspondingly more powerful then their smaller antecedents - in a technique whose origin (from the dwarves, or the Khalifate of the deserts) remains uncertain, they are able to spout great gouts of fire against those near them, as well as hurling explosives from a distance.

 

Information

Advances from: Meridian Incendius
Advances to: Meridian Dual Infernus
Cost: 35
HP: 63
Moves: 5
XP: 100
Level: 2
Alignment: lawful
Id: Meridian Infernus
Abilities:

Attacks (damage × count)

(image)tusk(blade attack) blade8 × 2(melee attack) melee
(image)cannon(fire attack) fire32 × 1(ranged attack) ranged(marksman)
(image)flame burst(fire attack) fire16 × 1(melee attack) melee

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire-50%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave220%
(icon) Coastal Reef310%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest220%
(icon) Frozen220%
(icon) Fungus210%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand120%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Dec 4 03:23:56 2024.