Faelorian Trapper

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Trappers build upon the skills of the Hunter, specializing in controlling the battlefield. Armed with both a bow and dagger, they introduce a new weapon: bolas—crafted from natural fibers and stones—that ensnare and slow enemies. Their ability to navigate through the forest allows them to silently maneuver around foes, setting traps or creating diversions. This aptitude for concealment and tactical ambush places them in a position of strategic advantage. The Trappers are often viewed as the enforcers of nature's wrath, using their gifts in a way that reflects the darker turn in Faelorian practices.

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Information

Advances from: Faelorian Hunter
Advances to: Faelorian Ranger
Cost: 37
HP: 45
Moves: 5
XP: 150
Level: 2
Alignment: chaotic
Id: Faelorian Trapper
Abilities: ambush, skirmisher

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 3(melee attack) melee
(image)bow(pierce attack) pierce4 × 6(ranged attack) ranged
(image)bolas(impact attack) impact9 × 1(melee attack) melee(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave435%
(icon) Coastal Reef0%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest165%
(icon) Frozen510%
(icon) Fungus335%
(icon) Hills250%
(icon) Mountains460%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp160%
(icon) Unwalkable10%
(icon) Village140%
Last updated on Wed Dec 4 03:23:58 2024.