Vengeur elfe / Vengeresse elfe

(image) (image)

The curious name of the Elvish ‘Avengers’ comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defense and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting supply lines and surrounding the enemy in one fell stroke. This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. While not so base in design, it is not at all inaccurate.

Even more than other elves, Avengers are a part of the realm of the forests, spending most of their time living among the arboreal creatures and learning the hidden secrets in the woods. As the keepers of nature, these elves have the propensity to explore the wilds even beyond the boundaries of the forests and are adept at traversing rough terrains like mountains and deserts. Even in such unfamiliar territories, Avengers are already powerful combatants; in their homes in the trees, they are nigh unassailable, capable of assassinating enemies from the shadows with little chance of retaliation. It is this ability which instills the most fear into any invading army, for fighting a force that can barely be tracked or seen in the forests leaves very little room for counterattack and customarily results in crushing defeat.

Special Notes: Compared to other elves, Elvish Avengers have superior movement and defense on sand, shallow water, and mountains. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

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Information

Advances from: Rôdeur elfe
Advances to:
Cost: 53
HP: 55
Moves: 6
XP: 150
Niveau : 3
Alignement : neutre
Id: Elvish Avenger
Abilities: embuscade

Attacks (damage × count)

(image)épée
corps à corps
8 × 4
tranchant
(image)arc
à distance
10 × 4
perforant

Résistances 

(icon) tranchant0% (icon) perforant0%
(icon) contondant0% (icon) feu0%
(icon) froid0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Caverne330%
(icon) Champignons250%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde230%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt170%
(icon) Gelé230%
(icon) Impraticable0%
(icon) Marais240%
(icon) Montagnes260%
(icon) Plat140%
(icon) Récif230%
(icon) Sable240%
(icon) Village160%
Last updated on Wed Mar 20 02:40:00 2024.