Haut seigneur elfe

(image)

The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Seigneur elfe
Advances to:
Cost: 56
HP: 63
Moves: 6
XP: 150
Niveau : 3
Alignement : neutre
Id: Elvish High Lord
Abilities:

Attacks (damage × count)

(image)épée
corps à corps
10 × 4
tranchant
(image)feu féerique
à distance
7 × 5
arcane
magique

Résistances 

(icon) tranchant0% (icon) perforant0%
(icon) contondant0% (icon) feu0%
(icon) froid0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Caverne330%
(icon) Champignons250%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt170%
(icon) Gelé230%
(icon) Impraticable0%
(icon) Marais230%
(icon) Montagnes360%
(icon) Plat140%
(icon) Récif230%
(icon) Sable230%
(icon) Village160%
Last updated on Wed Mar 20 02:40:00 2024.