Death Squire

(image)

Sometimes the mightiest warriors and generals, cursed with hate and angst, came back to this world as Death Knights. Death Squires serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight’s power, including the ability to command underlings.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from:
Advances to: Todesritter
Cost: 36
HP: 44
Moves: 5
XP: 144
Stufe: 2
Tag-/Nachteinfluss: lichtscheu
Id: Death Squire
Abilities: Führungsqualitäten, Abtauchen

Attacks (damage × count)

(image)Schwert
Nahkampf
8 × 4
Klinge

Resistenzen

(icon) Klinge40% (icon) Stich60%
(icon) Wucht-20% (icon) Feuer-20%
(icon) Kälte60% (icon) Arkan-50%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland140%
(icon) Gebirge360%
(icon) Gefroren230%
(icon) Höhle240%
(icon) Hügel250%
(icon) Küstennahes Riff230%
(icon) Pilzhain260%
(icon) Sand230%
(icon) Seichtes Wasser220%
(icon) Sumpf230%
(icon) Tiefes Wasser310%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald250%
Last updated on Wed Mar 20 02:43:44 2024.