Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from: Skeleton Rider
Advances to:
Cost: 35
HP: 48
Moves: 7
XP: 100
Stufe: 2
Tag-/Nachteinfluss: lichtscheu
Id: Bone Knight
Abilities:

Attacks (damage × count)

(image)Axt
Nahkampf
8 × 3
Klinge
(image)trample
Nahkampf
7 × 2
Wucht
Ansturm

Resistenzen

(icon) Klinge30% (icon) Stich20%
(icon) Wucht10% (icon) Feuer-20%
(icon) Kälte60% (icon) Arkan-100%

Terrain

TerrainMovement CostDefense
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland140%
(icon) Gebirge0%
(icon) Gefroren230%
(icon) Höhle420%
(icon) Hügel240%
(icon) Küstennahes Riff330%
(icon) Pilzhain420%
(icon) Sand230%
(icon) Seichtes Wasser420%
(icon) Sumpf420%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald330%
Last updated on Wed Mar 20 02:43:16 2024.